#include "stm32f10x.h"

enum{
	Start_Rest=0x01,
	SET_Posx=0x02,
	SET_Posy=0x03,
};

 
extern float Encoder1_Action;
extern float Encoder2_Action;
extern short offestx,offesty;
extern short X,Y;

float Get_Angle1(void);
void Encoder1_update(void);
 
float Get_Angle2(void);
void Encoder2_update(void);

